QBackendNode Class
(Qt3DCore::QBackendNode)The base class for all Qt3D backend nodes. More...
Header: | #include <Qt3DCore/QBackendNode> |
qmake: | QT += 3dcore |
Public Types
enum | Mode { ReadOnly, ReadWrite } |
Public Functions
bool | isEnabled() const |
Qt3DCore::QBackendNode::Mode | mode() const |
Qt3DCore::QNodeId | peerId() const |
void | setEnabled(bool enabled) |
Protected Functions
void | notifyObservers(const Qt3DCore::QSceneChangePtr &e) |
virtual void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
QNodeCommand::CommandId | sendCommand(const QString &name, const QVariant &data, QNodeCommand::CommandId replyTo = QNodeCommand::CommandId()) |
void | sendReply(const Qt3DCore::QNodeCommandPtr &command) |
Member Type Documentation
enum QBackendNode::Mode
The mode for the backend node.
Constant | Value |
---|---|
Qt3DCore::QBackendNode::ReadOnly | 0 |
Qt3DCore::QBackendNode::ReadWrite | 1 |
Member Function Documentation
bool QBackendNode::isEnabled() const
Returns true
if the backend node is enabled.
Qt3DCore::QBackendNode::Mode QBackendNode::mode() const
Returns the mode of the backend mode.
[protected]
void QBackendNode::notifyObservers(const Qt3DCore::QSceneChangePtr &e)
Notifies observers of scene change e.
Qt3DCore::QNodeId QBackendNode::peerId() const
Returns the peer id of the backend node.
[virtual protected]
void QBackendNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
TODO e
[protected]
QNodeCommand::CommandId QBackendNode::sendCommand(const QString &name, const QVariant &data, QNodeCommand::CommandId replyTo = QNodeCommand::CommandId())
Send the command named name with contents data, and specify replyTo as the command id to which the reply needs to be sent.
[protected]
void QBackendNode::sendReply(const Qt3DCore::QNodeCommandPtr &command)
Send the reply to command.
void QBackendNode::setEnabled(bool enabled)
Enables or disables the backend node by enabled.
See also isEnabled().
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