AluminumBrushedMaterial QML Type
Brushed aluminum material. More...
Import Statement: | import QtQuick3D.Materials . |
Detailed Description
The brushed aluminum material has the following properties:
Property Name | Property Type | Description |
---|---|---|
uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is true . |
uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is false . |
tiling | vector3d | Tiling repeat of the brush texture map. Default is Qt.vector3d(3, 3, 3) . |
brushing_strength | real | Strength of the brush strokes. Default is 0.5 . |
reflection_stretch | real | The stretch of the reflection. Default is 0.5 . |
metal_color | vector3d | Base color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95) . |
bump_amount | real | Depth of the brush strokes. Default is 0.4 . |
uEnvironmentTexture | TextureInput | The environment texture map. Enabled when uEnvironmentMappingEnabled is true . Default is a Texture with source "maps/spherical_checker.png" . |
uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when uShadowMappingEnabled is true . Default is a Texture with source "maps/shadow.png" . |
brush_texture | TextureInput | The brush texture map. Default is a Texture with source "maps/brushed_full_contrast.png" . |
roughness_texture_u | TextureInput | The horizontal roughness texture map. Default is a Texture with source "maps/brushed_full_contrast.png" . |
roughness_texture_v | TextureInput | The vertical roughness texture map. Default is a Texture with source "maps/brushed_full_contrast.png" . |
bump_texture | TextureInput | The bump texture map. Default is a Texture with source "maps/brushed_a.png" . |
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