QSkeleton露
- PyQt5.Qt3DCore.QSkeleton
Inherits from QAbstractSkeleton.
Description露
Holds the data for a skeleton to be used with skinned meshes.
Use QSkeleton if you wish to manually create the joints of a skeleton for use with skinned meshes. This is mainly of use to people creating editors, tooling, or dynamic skeletons. It is more common that a Qt 3D application would simply consume an existing skeleton and skinned mesh as created in a digital content creation tool such as Blender. For this use case, please see QSkeletonLoader.