QPaintDevice

PyQt5.QtGui.QPaintDevice

Inherited by QImage, QOpenGLPaintDevice, QPagedPaintDevice, QPaintDeviceWindow, QPicture, QPixmap, QSvgGenerator, QWidget.

Description

The QPaintDevice class is the base class of objects that can be painted on with QPainter.

A paint device is an abstraction of a two-dimensional space that can be drawn on using a QPainter. Its default coordinate system has its origin located at the top-left position. X increases to the right and Y increases downwards. The unit is one pixel.

The drawing capabilities of QPaintDevice are currently implemented by the QWidget, QImage, QPixmap, QGLPixelBuffer, QPicture, and QPrinter subclasses.

To implement support for a new backend, you must derive from QPaintDevice and reimplement the virtual paintEngine() function to tell QPainter which paint engine should be used to draw on this particular device. Note that you also must create a corresponding paint engine to be able to draw on the device, i.e derive from QPaintEngine and reimplement its virtual functions.

Warning: Qt requires that a QGuiApplication object exists before any paint devices can be created. Paint devices access window system resources, and these resources are not initialized before an application object is created.

The QPaintDevice class provides several functions returning the various device metrics: The depth() function returns its bit depth (number of bit planes). The height() function returns its height in default coordinate system units (e.g. pixels for QPixmap and QWidget) while heightMM() returns the height of the device in millimeters. Similiarily, the width() and widthMM() functions return the width of the device in default coordinate system units and in millimeters, respectively. Alternatively, the protected metric() function can be used to retrieve the metric information by specifying the desired PaintDeviceMetric as argument.

The logicalDpiX() and logicalDpiY() functions return the horizontal and vertical resolution of the device in dots per inch. The physicalDpiX() and physicalDpiY() functions also return the resolution of the device in dots per inch, but note that if the logical and physical resolution differ, the corresponding QPaintEngine must handle the mapping. Finally, the colorCount() function returns the number of different colors available for the paint device.

Enums

PaintDeviceMetric

Describes the various metrics of a paint device.

See also

metric().

Member

Value

Description

PdmDepth

6

The bit depth (number of bit planes) of the paint device. See also depth().

PdmDevicePixelRatio

TODO

The device pixel ratio for device. Common values are 1 for normal-dpi displays and 2 for high-dpi 鈥渞etina鈥 displays.

PdmDevicePixelRatioScaled

TODO

The scaled device pixel ratio for the device. This is identical to PdmDevicePixelRatio, except that the value is scaled by a constant factor in order to support paint devices with fractional scale factors. The constant scaling factor used is devicePixelRatioFScale(). This enum value has been introduced in Qt 5.6.

PdmDpiX

7

The horizontal resolution of the device in dots per inch. See also logicalDpiX().

PdmDpiY

8

The vertical resolution of the device in dots per inch. See also logicalDpiY().

PdmHeight

2

The height of the paint device in default coordinate system units (e.g. pixels for QPixmap and QWidget). See also height().

PdmHeightMM

4

The height of the paint device in millimeters. See also heightMM().

PdmNumColors

5

The number of different colors available for the paint device. See also colorCount().

PdmPhysicalDpiX

9

The horizontal resolution of the device in dots per inch. See also physicalDpiX().

PdmPhysicalDpiY

10

The vertical resolution of the device in dots per inch. See also physicalDpiY().

PdmWidth

1

The width of the paint device in default coordinate system units (e.g. pixels for QPixmap and QWidget). See also width().

PdmWidthMM

3

The width of the paint device in millimeters. See also widthMM().

Methods

__init__()

TODO


colorCount() → int

TODO


depth() → int

TODO


devicePixelRatio() → int

TODO


devicePixelRatioF() → float

TODO


@staticmethod
devicePixelRatioFScale() → float

TODO


height() → int

TODO


heightMM() → int

TODO


logicalDpiX() → int

TODO


logicalDpiY() → int

TODO


metric(PaintDeviceMetric) → int

TODO


paintEngine() → QPaintEngine

TODO


paintingActive() → bool

TODO


physicalDpiX() → int

TODO


physicalDpiY() → int

TODO


width() → int

TODO


widthMM() → int

TODO