QLineF¶

PyQt5.QtCore.QLineF

Description¶

The QLineF class provides a two-dimensional vector using floating point precision.

A QLineF describes a finite length line (or line segment) on a two-dimensional surface. QLineF defines the start and end points of the line using floating point accuracy for coordinates. Use the toLine() function to retrieve an integer based copy of this line.

image-qline-point-png

image-qline-coordinates-png

The positions of the line’s start and end points can be retrieved using the p1(), x1(), y1(), p2(), x2(), and y2() functions. The dx() and dy() functions return the horizontal and vertical components of the line, respectively.

The line’s length can be retrieved using the length() function, and altered using the setLength() function. Similarly, angle() and setAngle() are respectively used for retrieving and altering the angle of the line. Use the isNull() function to determine whether the QLineF represents a valid line or a null line.

The intersect() function determines the IntersectType for this line and a given line, while the angleTo() function returns the angle between the lines. In addition, the unitVector() function returns a line that has the same starting point as this line, but with a length of only 1, while the normalVector() function returns a line that is perpendicular to this line with the same starting point and length.

Finally, the line can be translated a given offset using the translate() function, and can be traversed using the pointAt() function.

Constraints¶

QLine is limited to the minimum and maximum values for the int type. Operations on a QLine that could potentially result in values outside this range will result in undefined behavior.

See also

QLine, QPolygonF, QRectF.

Enums¶

IntersectType

Describes the intersection between two lines.

image-qlinef-unbounded-png

image-qlinef-bounded-png

intersect() will also return this value if the intersect point is within the start and end point of only one of the lines.

See also

intersect().

Member

Value

Description

BoundedIntersection

1

The two lines intersect with each other within the start and end points of each line.

NoIntersection

0

Indicates that the lines do not intersect; i.e. they are parallel.

UnboundedIntersection

2

The two lines intersect, but not within the range defined by their lengths. This will be the case if the lines are not parallel.

Methods¶

__init__()

TODO


__init__(QLine)

TODO


__init__(QLineF)

TODO


__init__(Union[QPointF, QPoint], Union[QPointF, QPoint])

TODO


__init__(float, float, float, float)

TODO


angle() → float

Returns the angle of the line in degrees.

The return value will be in the range of values from 0.0 up to but not including 360.0. The angles are measured counter-clockwise from a point on the x-axis to the right of the origin (x > 0).

See also

setAngle().


angleTo(QLineF) → float

TODO


__bool__() → int

TODO


center() → QPointF

TODO


dx() → float

TODO


dy() → float

TODO


__eq__(QLineF) → bool

TODO


@staticmethod
fromPolar(float, float) → QLineF

Returns a QLineF with the given length and angle.

The first point of the line will be on the origin.

Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o’clock position.


intersect(QLineF, Union[QPointF, QPoint]) → IntersectType

TODO


intersects(QLineF) → (IntersectType, QPointF)

TODO


isNull() → bool

TODO


length() → float

Returns the length of the line.

See also

setLength().


__ne__(QLineF) → bool

TODO


normalVector() → QLineF

TODO


p1() → QPointF

See also

setP1().


p2() → QPointF

See also

setP2().


pointAt(float) → QPointF

TODO


__repr__() → str

TODO


setAngle(float)

Sets the angle of the line to the given angle (in degrees). This will change the position of the second point of the line such that the line has the given angle.

Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o’clock position.

See also

angle().


setLength(float)

See also

length().


setLine(float, float, float, float)

TODO


setP1(Union[QPointF, QPoint])

See also

p1().


setP2(Union[QPointF, QPoint])

See also

p2().


setPoints(Union[QPointF, QPoint], Union[QPointF, QPoint])

TODO


toLine() → QLine

TODO


translate(Union[QPointF, QPoint])

TODO


translate(float, float)

TODO


translated(Union[QPointF, QPoint]) → QLineF

TODO


translated(float, float) → QLineF

TODO


unitVector() → QLineF

Returns the unit vector for this line, i.e a line starting at the same point as this line with a length of 1.0.

See also

normalVector().


x1() → float

TODO


x2() → float

TODO


y1() → float

TODO


y2() → float

TODO